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Spyro ps2 trilogy
Spyro ps2 trilogy








Each quill collected gives the player 5 pieces of concept art. Throughout the levels there are forty quills. He can also use this ability to defeat enemies more easily. He can use this ability to jump on platforms which are too fast to land on with his normal speed. This skill allows Spyro to slow down time. Spyro is able to learn the skill of "dragon time" from the Chronicler. Spyro is required to obtain a certain amount of purple gems to be able to use these skills. Spyro can also use furies, which are big blasts of elemental magic. They come in different elements fire, ice, electricity and earth. The breaths are tools for defeating enemies.

spyro ps2 trilogy

Spyro will learn different breaths from the Chronicler, who is met in Dreams which occur to Spyro during the course of the game.

spyro ps2 trilogy

However, there is a much larger emphasis on exploration and puzzle-solving. Spyro must travel to the end of a level in a linear fashion and defeat the boss at the end of each level, defeating enemies with his combat moves. The gameplay is similar to its predecessor.










Spyro ps2 trilogy